Recently in mayaModeling Category

Symmetry by subdiv proxy is done to the local coordinate of the object.
You use the Instance option of Duplicate when you make the object symmetrical
around the origin of the world coordinates.
maya tutorials polygon modeling subdiv proxy
In this tutorial, I am going to explain the smoothing of the polygon mesh
and the usage of the Subdiv Proxy.
maya tutorial polygon modeling

In this tutorial, I am going to explain how to separate, extract, and combine
the polygon mesh.
maya tutorials polygon modeling
In this tutorial, I am going to explain the basic operation of polygon modeling.
This is chapter (1), it will continue up to chapter (4).

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