Recently in mayaAnim Category

To render an animation, you must set up the Render Settings.

If you use the Motion Path with camera, you can set the camera target by the path
and you can make smooth rotation of camara view.

Keyframes can be set directly to CV and Vertices,
but the setting becomes complex because there are a lot of numbers,
or you would forget which group you have set keyframe.

You can make groups with Cluster Deformer.

How to set up the keyframes to the attributes of the material and how to edit them in the spread sheet and the Graph Editor.

4 methods of how to transmit rotation around Z axis to rotation around X axis.

The basics of the Graph Editor