In this tutorial I'm going to show you how to generate exploding pieces with particle instancer and particle expressions.
In this tutorial, I will explain how to randomize the particle radius with expressions.
If you control particle, you should set up many attributes.
And there are many methed to control particle.
I will explain how to set up particle in a simple way.
To render an animation, you must set up the Render Settings.
If you use the Motion Path with camera, you can set the camera target by the path
and you can make smooth rotation of camara view.
Keyframes can be set directly to CV and Vertices,
but the setting becomes complex because there are a lot of numbers,
or you would forget which group you have set keyframe.
You can make groups with Cluster Deformer.
How to set up the keyframes to the attributes of the material and how to edit them in the spread sheet and the Graph Editor.