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        <title>maya blog: maya tutorials and maya information: 3D CG labo</title>
        <link>http://www.imanishi.com/mayablog_en/</link>
        <description>autodesk maya tutorials and maya information</description>
        <language>en</language>
        <copyright>Copyright 2008</copyright>
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            <title>Maya tutorials:character setup (5): facial animation with Wire Deformers</title>
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<br />
In this tutorial, I will explain the method of facial animation with Wire Deformers.]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/11/maya-tutorialscharacter-setup.html</link>
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                <category domain="http://www.sixapart.com/ns/types#tag">facial animation Wire Deformers</category>
            
            <pubDate>Thu, 20 Nov 2008 15:49:29 +0900</pubDate>
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            <title>Maya tutorials:character setup (4): facial animation</title>
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<br />
<br />
In this tutorial, I will explain the method of animation of face of the character<br />
 (facial animation).<br />
I will explain the setting of the constraints and the blend shape deformers.
<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/11/mayacharacter-setup-4-facial-a.html</link>
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                <category domain="http://www.sixapart.com/ns/types#tag">facial animation</category>
            
            <pubDate>Wed, 12 Nov 2008 16:18:56 +0900</pubDate>
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            <title>Maya tutorials:character setup (3): IK handle</title>
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<br />
In this tutorial I will explain the method of setting the IK handles.<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/10/mayacharacter-setup-3-ik-handl.html</link>
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                <category domain="http://www.sixapart.com/ns/types#tag">character setup IK handle</category>
            
            <pubDate>Fri, 31 Oct 2008 10:36:23 +0900</pubDate>
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            <title>Maya tutorials:character setup (2): adjusting skin weights</title>
            <description><![CDATA[<img src="http://www.imanishi.com/mayablog/mayaSkin/skinE.jpg" alt="maya tutorial character setup skin weights" /><br />
<br />
The deformation not intended might happen to the smooth binded skin. <br />
You should adjust the skin weights and control the deformation. <br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/10/mayacharacter-setup-2-adjustin.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/10/mayacharacter-setup-2-adjustin.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnimChara</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">skeleton joint skin weights</category>
            
            <pubDate>Fri, 24 Oct 2008 11:40:33 +0900</pubDate>
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            <title>Maya tutorials: character setup (1): skeleton and skinning</title>
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<br />
To animate character objects,<br />
you should setup the skeleton and make the objects skinned.<br />
In this tutorial, I am going to explain how to construct joints<br />
and how to bind the objects to the skeleton.<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/10/maya-character-setup-1-skeleto.html</link>
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                <category domain="http://www.sixapart.com/ns/types#tag">skeleton skin joint bind</category>
            
            <pubDate>Thu, 16 Oct 2008 17:37:51 +0900</pubDate>
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            <title>Maya Tutorials:making fireworks with particle</title>
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<br />
<br />
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<br />
In this tutorial, I am going to explain how to make fireworks with particles.<br />
You should setup particles for smoke effects which is shot into the air,<br />
and spark effects.<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/10/maya-tutorialmaking-fireworks.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/10/maya-tutorialmaking-fireworks.html</guid>
            
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                <category domain="http://www.sixapart.com/ns/types#tag">particle dynamics fireworks</category>
            
            <pubDate>Thu, 09 Oct 2008 15:45:16 +0900</pubDate>
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            <title>maya particle: crushing building</title>
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            <link>http://www.imanishi.com/mayablog_en/2008/10/maya-particle-crushing-buildin.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/10/maya-particle-crushing-buildin.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaDynamics</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">youtube particle instancer</category>
            
            <pubDate>Sat, 04 Oct 2008 22:42:46 +0900</pubDate>
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            <title>Maya Tutorials:explosion using particle instancer</title>
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<br />
In this tutorial I'm going to show you how to generate exploding pieces with particle instancer and particle expressions.]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/09/maya-tutorialexplosion-using-p.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/09/maya-tutorialexplosion-using-p.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaDynamics</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">particle dynamics expression instancer instance explosion MEL</category>
            
            <pubDate>Wed, 03 Sep 2008 16:13:55 +0900</pubDate>
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        <item>
            <title>Maya Tutorials:particle expressions</title>
            <description>In this tutorial, I will explain how to randomize the particle radius with expressions.</description>
            <link>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialparticle-expressi.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialparticle-expressi.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
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                <category domain="http://www.sixapart.com/ns/types#tag">particle expressions MEL</category>
            
            <pubDate>Sun, 31 Aug 2008 19:02:50 +0900</pubDate>
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        <item>
            <title>Maya Tutorials:basics of particle</title>
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<br />
If you control particle, you should set up many attributes.<br />
And there are many methed to control particle.<br />
I will explain how to set up particle in a simple way.<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialbasics-of-particl.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialbasics-of-particl.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
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                <category domain="http://www.sixapart.com/ns/types#tag">particle dynamics emitter field</category>
            
            <pubDate>Sat, 23 Aug 2008 19:53:00 +0900</pubDate>
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            <title>Maya tutorials:material animation</title>
            <description><![CDATA[ <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="200" height="150">
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</object>]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialmaterial-animatio.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialmaterial-animatio.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnim</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">material animation</category>
            
            <pubDate>Wed, 20 Aug 2008 17:15:19 +0900</pubDate>
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        <item>
            <title>Maya tutorials: rendering animation</title>
            <description><![CDATA[To render an animation, you must set up the <strong>Render Settings</strong>.]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorial-rendering-animat.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorial-rendering-animat.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnim</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">batch rendering animation render settings</category>
            
            <pubDate>Sat, 16 Aug 2008 18:04:01 +0900</pubDate>
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        <item>
            <title>Maya tutorials:the camera work with the motion path</title>
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<br />
If you use the Motion Path with camera, you can set the camera target by the path<br />
and you can make smooth rotation of camara view.<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialthe-camera-work-w.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/08/maya-tutorialthe-camera-work-w.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnim</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">maya tutorial camera target animation path</category>
            
            <pubDate>Sun, 03 Aug 2008 21:39:35 +0900</pubDate>
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        <item>
            <title>Maya tutorials:cluster animation</title>
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    <embed src="http://www.imanishi.com/mayablog/mayaCluster/cluster.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="200" height="150"></embed>
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<br />
Keyframes can be set directly to CV and Vertices,<br />
but the setting becomes complex because there are a lot of numbers,<br />
or you would forget which group you have set keyframe.<br />
<br />
You can make groups with Cluster Deformer.
<br />]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/07/mayatutorialcluster-animation.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/07/mayatutorialcluster-animation.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnim</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">maya tutorial cluster CV vertex</category>
            
            <pubDate>Sun, 27 Jul 2008 21:42:26 +0900</pubDate>
        </item>
        
        <item>
            <title>Maya tutorials：attribute animation</title>
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      <param name="movie" value="http://www.imanishi.com/mayablog/mayaAttrAnim/attrAnim.swf" />
      <param name="quality" value="high" />
      <embed src="http://www.imanishi.com/mayablog/mayaAttrAnim/attrAnim.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="200" height="150"></embed>
  </object>
<br />
How to set up the keyframes to the attributes of the material and how to edit them in the spread sheet and the Graph Editor.]]></description>
            <link>http://www.imanishi.com/mayablog_en/2008/07/maya-tutorialattribute-animati.html</link>
            <guid>http://www.imanishi.com/mayablog_en/2008/07/maya-tutorialattribute-animati.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">maya</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">mayaAnim</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">attribute keyframe animation</category>
            
            <pubDate>Thu, 17 Jul 2008 18:01:55 +0900</pubDate>
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