mayaAnimChara: October 2008 Archives

 
In this tutorial I will explain the method of setting the IK handles.
maya tutorial character setup skin weights

The deformation not intended might happen to the smooth binded skin.
You should adjust the skin weights and control the deformation.

To animate character objects,
you should setup the skeleton and make the objects skinned.
In this tutorial, I am going to explain how to construct joints
and how to bind the objects to the skeleton.

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QLOOKアクセス解析
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